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April 10, 2002 10:07 pm ET - research by NCSoft - USA
Lineage USA publish - 4/10 |
The following changes will become effective with the next publish on
Thursday, April 11:
- A problem with the hunger and weight display bars has been fixed
- The spell "Ice Lance" has been fixed to allow for longer duration of the spell, as well as allow for additional damage while the monster is frozen.
- The effect of the fruit of the Ent is now the same as the greater healing potion
- Bloodpledge leaders can no longer be deleted when they own a castle or are in charge of a pledge.
- Dogs will no longer attack characters blocking their way when in aggressive mode.
- A problem was corrected with Dupelgenon quest amulet distribution
- Dogs will no longer be able to attack town NPCs
- Greater Haste potion has been added. Its effect will last 30
minutes.
- The party health bar is now more visibly distinctive.
- Players can now only trade by facing each other and opening up a trade window. /exchange will no longer work for trading.
- Aggressor time has been increased to 30 seconds.
- Morning hours for sieges will be automatically skipped, and afternoon hours will be calculated as the next siege time.
- Spell damage is reduced when a spell of a given type is repeatedly cast on the same player. Note that the amount of time between spellcasts affected in this way is betwen one and two seconds. The same spell cast on the same player in an amount of time over roughly two seconds will still result in normal damage calculation.
- Item drops from ranged attacks will no longer be overlapped in one spot
- The duration of regular haste potions has been changed from 8 minutes to 5 minutes, and the potion weight reduced slightly.
- Heine housing has been activated and should function the same as Giran housing.
- just added: Creatures with high enough intelligence can use haste potions, if they are very hurt.
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