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March 24, 2003 05:28 pm ET - research by amateras
3/21 - Korean Server Publish
Lineage Playforum reports (http://community.playforum.net:8080/bbs/prog/column?action=read&iid=10051002&kid=3778 ) the following updates to the Korean Test Servers on 3/21:
  1. Level 45 quest NPC sprites and abilities have been adjusted.
  2. Level 45 Elven Quest: The location where the White Sea Dancer is summoned has been changed to a Combat Zone.
  3. Luther (Singing Island) and Belgeter (Hidden Valley) now direct new players to the training areas.
  4. Fixed problem with unexpected disconnect on the Korean Test server.

March 24, 2003 05:34 pm ET (#1)
TeronElf
Loyal Fan

185 posts
09-21-02

yea make them easier ``

March 24, 2003 05:57 pm ET (#2)
Killazerg
Loyal Fan

101 posts
02-05-02

lol combat zone that sucks

March 24, 2003 06:00 pm ET (#3)
Doomscythe
Loyal Fan

1155 posts
03-21-02

Probably too many pkers stayed there so no one could finish quest O_O

March 24, 2003 06:02 pm ET (#4)
roux
Loyal Fan

4 posts
02-20-03

OH LALALA! I LOVE U BABY! OH LALALA LOVE ME TONIGHT! WOOOOOOOOO!

Why does it always take like 6 months before we get the Korea updates... no fair... I want lvl 45 quest... sniff sniff...

March 24, 2003 06:54 pm ET (#5)
ultimaslayer
Loyal Fan

221 posts
06-24-02

cool, now they dun have to walk to the training place, how convenient! i hope nc make hitting scarecrows to lvl 5 faster like they once put in..o.o

March 24, 2003 07:19 pm ET (#6)
FlyZ
Loyal Fan

791 posts
11-11-01

#4 We don't get it 6 months after it's published on live servers. It is true that it takes a while from test server to live server but they in fact TEST the thing before publishing it. We're not talking about our 'test' server.

Where's the increased skeleton skulls ~.~.......

March 24, 2003 07:26 pm ET (#8)
Drathus
Loyal Fan

61 posts
05-08-02

lvl 15 mage quest is still pretty pathetic...
I spend over 5 weeks trying to get skeleton skull. I even mailed
support.. They said i was just "very unlucky".. right..

Maybe a lvl 15 quest shoulnt be this hard nC?!

Anyway.. i wish i was lvl 15 when i started that quest.. i would have been
lvl 45 atleast before i finished it :)

March 24, 2003 07:31 pm ET (#9)
bash023
Loyal Fan

5 posts
09-06-02

i had 5 skulls, threw them away.

March 24, 2003 07:49 pm ET (#10)
Schwartz
Loyal Fan

134 posts
02-08-02

I get three skulls every trip I go to MLC1 (trip = one polymorph scroll)

How about if every mage character, when created, has a pouch that they doubleclick to open, revealing a ghoul tooth, a ghoul nail, and a skel skull?

Would that be easy enough?

March 24, 2003 07:55 pm ET (#11)
stupidity
Loyal Fan

132 posts
10-19-02

Yeah sure, the level 15 quest that only requires you to be a certain level. That would be more like polymorph restrictions.

We might get things 6 months after KOREAN TEST first gets them. However, KOREAN LIVE only gets things maybe 5 months 3 weeks after Korean Test gets them. About the same time, or even earlier, US Test gets the update. The US Live servers lag behind Korean Live by at most a month, so don't you be going on about 6.

March 25, 2003 04:16 am ET (#12)
Drathus
Loyal Fan

61 posts
05-08-02

I heared this story more often, about people getting tons of skulls...
Kinda starts to sound like a piece of funky code..

if ( player->class = "mage" ) dontdropskull();

Because fact is, i spend a few tons of soscs down there, and im definatly
not getting 3 skulls each trip(mlc1). Not even one.. in 50 trips.. or whatever.

March 25, 2003 04:36 am ET (#13)
thibz
Loyal Fan

34 posts
12-02-02

yeah I do think that Mage class has less chance to get the skull than any other class... which is unfair.. but oh well ... im not the programmer so I have to pull up with it:(

Peace

Unity - LoA Server

March 25, 2003 06:36 am ET (#14)
redpig
Loyal Fan

283 posts
10-15-02

there is another update that LC didnt' publish.

korean servers has fixed a bug with force quting lineage.
dunno if they r disabling it, or that it takes longer, or quicker............

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