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July 28, 2003 02:26 am ET - research by amateras
Lineage Part II: Episode 1 - official info |
NC posted an introduction to Lineage Part II: Episode 1 (http://www.lineage.co.kr/event_all/part2_bridge/bridge_main.html) which summarizes the new features.
New Class: Dark Elf
Features
- Movement and attack speed are faster than the other classes
- Can see better in the dark
- Swords - Sacrifice shield for speed
- Blunt or other two-handed weapons can't be used by dark elves.
- Crossbow - a projectile weapon faster than knight, slower than elf
Cave of Silence NPCs
- Ana, Teleporter
- Squater, General Merchant
- Havester, Healer, 1 Dark Mineral for a heal
- Layus, Storage
- Head Guard Kaan, Level 15 Quest
- Rodin, Level 30 Quest
- Koof, Blacksmith
Phantasm Island
Phantasm Island is the only place in Lineage where you can find Elixirs, special potions which permanently increase your base stats by +1. You can have 5 elixirs per char and you cannot exchange them. Phantasm Island is actually five different areas, each with their own element and boss.
Element | Location | Boss | Monsters |
Fire | Northeast | Great Ball of Fire* | Fire Egg, Salamander |
Water | Northwest | Great Spirit of Water | Ice Man, Ice Golem |
Wind | South | Great Spirit of Wind | Killer Bee, Ball Lightning |
Earth | Central | Great Spirit of Earth | Crazy Rabbit, Guardian Armor |
"The Rest" | Unknown | Nightmare | Unicorn, Fungus, Dreamweaver |
*Okay, some creative license taken with the translation ;)
New Monsters
- Guardian Armor - weak magic resistance, strong physical attack
- Dreamweaver - white ball of energy
- Unicorn - uses front legs to attack, sometimes with horn
- Crazy Rabbit - bites, uses hind legs to kick
- Diagolem - strongest golem, made of diamonds
- Ball Lightning - similar to Dreamweaver, different color.
- Killer Bee - uses stinger and bites.
New Items
- Dark Robe = -5 AC, HP fast regen
- Dark Headband = -1 AC, MP fast regen
- Dark Cloak = -3 AC, +30 HP
- Dark Gloves = -1 AC, +2 bow hit
- Dark Boots = -2 AC, +1 DEX
- Silvery Cloak = -2 AC, +15% MR
- Damascus Double Sword = 14/8
- Damascus Claw = 16/14
- Dark King Crossbow = 4/3, +1 hit, +2 damage
- Dark King Claw = 16/14, +3 damage
- Dark King Double Dword = 13/10, +2 hit, +2 damage
- Gauntlet = 2/2, +1 hit
"Bring Stone" Item Creation System
There are 5 levels of stone. Each stone can be "upgraded" to the next level of stone, but with a chance of "blowing" the stone, just like the existing weapon enchantment system, however, success of Bring Stone depends on your WIS and Level.
There is no good English translation for the stones, so we'll call them by letter and color for now:
Grey (A) -> Purple (B) -> Red (C) -> Blue (D) -> Orange (E)
Grey (A) stones can be found on the ground like Elemental Stones are (not the same place, obviously).
Here are some items that can be created in Silence Cave (home of the Dark Elves) using the Bring Stone system:
- Dark Double Sword = 100 (B), 10 Iron, 20 Hard Leather
- Dark Claw = 100 (B), 5 (C), 10 Iron, 10 Hard Leather
- Dark Bow = 100 (B), 10 (C), 10 Iron, 30 Hard Leather
- Dark Light Double Sword = 1 Dark Double Sword, 100 (C), 5 (E), 10 Iron, 20 Hard Leather
- Dark Light Claw = 1 Dark Claw, 100 (C), 10 (E), 10 Iron, 10 Hard Leather
- Dark Light Bow = 1 Dark Bow, 100 (C), 20 (E), 10 Iron, 30 Hard Leather
- Silvery Double Sowrd = 1 Dark Double Sword, 50 (B), 20 (C), 1 (E), 1 Diamond, 10 Iron, 20 Hard Leather
- Silvery Claw = 1 Dark Claw, 40 (B), 30 (C), 1 (E), 1 Diamon, 10 Iron, 10 Hard Leather
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