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July 02, 2003 07:18 pm ET - research by amateras
Phantasm Island
Despite what was mentioned by NC yesterday, Lineage Playforum reports (http://community.playforum.net:8080/bbs/prog/column?action=read&iid=10051004&kid=4472) that, on the Korean Test server, Phantasm Island is currently a normal zone. If you attack someone, you turn purple, just like .. well, normal.

You start in the middle of the southern end of the island (at the "6 o'clock" position) and there are four major connected islands.

In the southern island, there are Killer Bees and Dream Weavers everywhere. Many monsters have deceptive appearances, as there are weak and strong forms for many Phantasm Island monsters. For example, there are very strong Crazy Rabbits. One exception is Unicorn, which is always strong.

Unicorn is about as strong as a Lava Golem, but with more HP. Guardian Armors take no physical damage, so they must be dispatched with magic. The strong versions of Ball Lightning and Dream Weaver can do up to 300 HP per hit.

The Eastern island has Fire Eggs and Salamanders, ranging in level, and the Western Island has Ice Golems and Ice Man. One Ice Golem gave the (level 48) reporter an n-dai, however, this was after it broke his weapon 9 times and used over 100 reds on it.

There is a boss, an elemental Great Spirit, (Great Spirit of Fire, for example). These things are about the strength of Drake.. without Counter Magic, it ended the reporter in 2 hits. These bosses drop blessed enchant scrolls, rings and belts.

July 02, 2003 07:20 pm ET (#1)
TaosZ
Loyal Fan

200 posts
10-14-02

Nice

July 02, 2003 07:23 pm ET (#2)
WraithFire
Loyal Fan

54 posts
12-06-02

cool
this is awesome hopefully they still kept the no death penalty. without a death penalty this will definately be an incredible place to solo. even though it's a normal zone why would you want to kill someone if there is no drop or exp loss on death? i guess it'd kick them off the island if they couldn't get a res, but thats about it.

July 02, 2003 07:24 pm ET (#3)
Asland
Loyal Fan

114 posts
04-23-02

Was hoping for a nice place to replace fv and owl as best hunting places but we get another area with super powered mops.

Still looks good

July 02, 2003 07:27 pm ET (#4)
phil
Loyal Fan

147 posts
04-05-02

knights cant hunt there lol! rocked!
anyway looks cool cool cool......... those elementals sound good too

July 02, 2003 07:28 pm ET (#5)
FlyZ
Loyal Fan

791 posts
11-11-01

But you don't lose items or exp...

July 02, 2003 07:41 pm ET (#6)
McLeans
Loyal Fan

137 posts
09-17-02

I don't like the sign of those dead ppl o_o

#5 Why not lose items or exp? It's a normal zone... not combat.
(nice first post you got, btw^^)

July 02, 2003 07:41 pm ET (#7)
McLeans
Loyal Fan

137 posts
09-17-02

Oops double post =/
Delete this one plz...

July 02, 2003 07:59 pm ET (#8)
IntothePain
Loyal Fan

163 posts
11-01-02

i think its awesome to have a place where you dont lose exp/items~ you can feel free and try harder on the bosses and mops. And you can go when you want to hunt without being cancelled since its safety zone(will be)

July 02, 2003 08:31 pm ET (#9)
Firien
LC Reporter

93 posts
11-26-02

Did the mage 45 quest a short while back, and after a bit all the doppels were me - after a time I could only tell which one was the strong one by how hard it hit. This is the same thing... just think of going up to a cute/crazy rabbit and not being sure if it's goblin strength or 300HP/hit... I can think of all kinds of fun competitions on this one ;)

July 02, 2003 08:41 pm ET (#10)
NeoCross
Loyal Fan

139 posts
03-20-02

yes o.O Elf land for sure =P

except for boss which is knight land :p

imagine go up to salamander it end u -.-

July 02, 2003 11:08 pm ET (#11)
flexy24k
Loyal Fan

215 posts
12-10-02

Looks like fun. But all those dead bodies should be a warning to everyone... Looks like those elemental bosses have some serious distance firepower...

July 02, 2003 11:13 pm ET (#12)
FeFe
Loyal Fan

4 posts
07-01-03

i already Said that it was NORMAL zone because it was reported as a SAFETY zone but all the pics with that article bout being safety zone had normal zone on them...

crazy nc

July 03, 2003 01:20 am ET (#13)
L
Loyal Fan

481 posts
01-16-02

no physical damage huh?....
need some kinda stuff like elemental weapons now lol
or... eb those monsters to death o.o;

July 03, 2003 04:18 am ET (#14)
Elric
Loyal Fan

337 posts
10-29-02

so if u end u loose exp? O_o

July 03, 2003 06:31 am ET (#15)
Yoshiki
Loyal Fan

667 posts
12-13-02

seems nice place to hunt.

July 03, 2003 09:43 am ET (#16)
Doomscythe
Loyal Fan

1155 posts
03-21-02

Yeah more bosses o.o~ Maybe ill actually kill one ~_~

July 03, 2003 11:28 am ET (#17)
Shinoda
Loyal Fan

66 posts
03-17-03

Well if you don't lose exp, wouldn't this be kind of a free-ride for everyone? I mean no one would hunt anywhere else... It would be nice for *reduced* exp loss, but no exp loss would honestly unbalance the game, so NC prob won't do that... So don't hold your breath guys :)

July 28, 2003 12:44 am ET (#18)
Junior
Loyal Fan

8 posts
07-27-03

atleast u dont lose exp cause on dep jesus so many pks in TI an no
n00bs can hunt there .... AT LAST THERE IS A PLACE WITH NO PKS!

=)!

July 28, 2003 12:46 am ET (#19)
Junior
Loyal Fan

8 posts
07-27-03

ahh common i only got 3 popts -.-

July 28, 2003 12:48 am ET (#20)
Junior
Loyal Fan

8 posts
07-27-03

if u look carefully at the corner this guy has a nice coi =)

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