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August 08, 2003 02:41 pm ET - research by Lineage - US
8/8 - Currently in Testing
The following has been published to the US Test Server on August 8th:

  1. Village tax has been modified.
  2. The spell “Curse: Poison” has been modified; “Curse: Poison” will now cause damage to players based on a defined amount.
  3. The spell “Nature’s Touch” will now perform a range check and only work within range of the spell target.
  4. The spell “Weapon Break” will now affect bow-type weapons.

August 08, 2003 02:51 pm ET (#1)
SaiyanzRage7
Loyal Fan

1 posts
07-24-03

I don't understand this...
"The Spell 'Natures Touch' will now perform a range check and only work within range of the spell target."

August 08, 2003 02:52 pm ET (#2)
vizcier
Loyal Fan

5 posts
06-06-03

I like. Need more information on the curse poison spell though. Is is based on spell power or what?

August 08, 2003 02:56 pm ET (#4)
fumatchu
Loyal Fan

4 posts
07-30-03

so will naturs touch no longer be a full heal? can someone who knows what they are talking about plz let me know, <----water elf

August 08, 2003 03:12 pm ET (#5)
Yammie
Loyal Fan

213 posts
11-14-01

it means you have to be within a certain distance of something to water it

August 08, 2003 03:13 pm ET (#6)
Shinoda
Loyal Fan

66 posts
03-17-03

No, they mean you can't heal your friend on the side of the screen.

I knew it was only a matter of time until they started nerfing us elves ;)
Run while you still can, the knights are next!!

August 08, 2003 03:20 pm ET (#7)
Liadon
Loyal Fan

5 posts
06-04-03

NC needs to leave us (elves) alone. First b2s, now natures touch. Next they'll be slowing our attack, or some crazy thing! Where will it end? It's bad enough that the delay on this thing is forever and some seconds. Obviously someone at NC does not like elves...

August 08, 2003 03:23 pm ET (#8)
Forsaken
Loyal Fan

87 posts
12-14-02

It makes me wonder how far can these people nerf... erm, I mean "balance", yeah, that's it.

I thought Weapon Break already worked on bows. A mage friend of mine Froze me and used WB on my yumi. It had like 12 dmg. -.-

August 08, 2003 03:25 pm ET (#9)
LifeStealer
Loyal Fan

275 posts
10-04-01

yaya hahahahaha!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Good job NC, now put on live!

August 08, 2003 03:29 pm ET (#10)
Elric
Loyal Fan

337 posts
10-29-02

nerf elves is not bad idea, but i think mages still too good o_O;

August 08, 2003 03:38 pm ET (#11)
Anime
Loyal Fan

212 posts
12-25-02

Elves are godly as it is. I don't knwo why you people think elfs are being nerfed. b2s drops like commonly from caspa/black elder. b2s is a perfectly legit spell as it is. The delay is fine. Now Natures touch isnt full screen big deal, with nature touch you shouldnt have to hunt in party anyways so you only need to eahl yourself.
Yes i play elf too.

Curse poison, now does a set amount? or does it do more if someone has more int/sp?

weeee vilage tax modifeid maybe i make more then 100adena now >_<

August 08, 2003 04:17 pm ET (#12)
FrozenYak
Loyal Fan

125 posts
09-30-02

its bout time they did something about poison, it would be nice if it was actually a usefull spell aside from killing newbs with.

August 08, 2003 04:20 pm ET (#13)
Fangar
LC Reporter

125 posts
06-05-02

Nt range restriction is an interesting add. Not sure why it's in but don't bitch until you see it implemented.

It's probably to stop from having a team of Water Elves stand far far away from danger in a siege and perpetually NT. Who knows...

WB did damage to bows, but it didn't actually affect arrow damage if you shot with the bow. At least now you can decrease the hit ability.

Hmm maybe poison will now be a worthwhile spell to use. Because right now it's crap and I just use it from time to time for the cool noise...

Even if it did 40 some odd points like freeze does it'll be fine. It's still a junk spell...

August 08, 2003 04:34 pm ET (#14)
Chum
Loyal Fan

116 posts
10-17-02

Better poison spell, yay, now mages will para/poison/freeze you. I dont really see the point of making nt a ranged thing though.. soon it will be like str and dex, pledge only.

August 08, 2003 04:40 pm ET (#15)
EX-CON
Loyal Fan

597 posts
03-19-02

i dont care w/e they do with distance i only use naturetouch for myself as long as it heals all my hp for the same amount mp and same delay or elss iam perfectly fine.

August 08, 2003 04:53 pm ET (#16)
Punk4Life
Loyal Fan

33 posts
09-30-02

OK guys we went throught this with mages, now it is our, non pot using, godly strenght way over balancing elves turn..... and in the end?? it wont be anything to complain about, though i would like about 5 seconds taken off NT... but ohwell

August 08, 2003 04:54 pm ET (#17)
DontSuckOut
Loyal Fan

67 posts
02-15-02

Please people dont start complaining bout elves getting nurfed.. They are not saying you cant use the damn spell anymore. Means you can only do it to others that are a certain range from where you are standing. So u cant do it to people who are on the corner of your screen. If anything this is a nerf to everybody else who isnt a water elf cause they have to be besaide one to get nt now.. Geez you people and your nerf this nerf that go suck an egg. The poison is based on your wis. The stronger your wis the stronger the poison. Im guessing you can do like 40 a tick now from poison if you got high sp.or whatever.. mabye like scorpoion poison.




when the heck they comin with ep 13 already.....

August 08, 2003 05:03 pm ET (#18)
Morticaelover
Loyal Fan

10 posts
08-01-03

Uh well I agree that we don't need to complain about changes/nerfs , but there is nothing wrong with saying that it is one, because it is. Frankly, I hate the knight class and I wish they would get nerfed from time to time.. but mostly its just the mage that gets changes, but mages are still terrible. I like the class, but they are just plain weak on the margin. And about NT, I think we should feel lucky that it was ever full screen... but then again.. mages can use heal full screen... right?

August 08, 2003 05:16 pm ET (#19)
BigPope
LC Admin

622 posts
01-18-02

3. The spell “Nature’s Touch” will now perform a range check and only work within range of the spell target.

This is not a nerf -- Let me clarify what this means. If you knew how to hack the client or edit packets you could use Nature's Touch to heal someone in FireValley if you were wall the way by Windawood Castle. They just put a range check on it so that if your not within screen distance of the person your casting it on the spell would fail. All mage spells have them, it confuses me why Natures Touch didn't have it before.

August 08, 2003 06:00 pm ET (#20)
Ramza
Loyal Fan

722 posts
01-11-02

lol listning to you people complain is hilarious if you dont like what nc is doing go quit the game and go play something else. i dont mind what they are doing and im a elf heh such babies

August 08, 2003 06:11 pm ET (#21)
Lindard
Loyal Fan

8 posts
12-23-02

Unless they put it to such a low Range like 3 or 4 is pretty useless, seing how all the other healing spells are full range

August 08, 2003 07:16 pm ET (#22)
SacredDingo
Loyal Fan

9 posts
05-03-03

I myself primarily use a level 49 water elf and i AGREE with the idea of as ppl who dislike the spell call "nerfing it". There is nothing i hate more then being in a seige fighting and this corny knight has his big wig elf buddy standing OUTSIDE of the seige zone watering him. Makes it impossable to win. But hey to that #19, Stop trying to be cool with talking about "if you could edit packets" Cause number 1 you cant click on the person if there in FV and your in windawood. But anyways. I totally agree with it and i believe NC has a reason for everything. I dont know why people get so mad. I tell you what it is. Its the spoiled people who do so well with these godly spells and dont wanna be stopped from makin a boo-koo of money not useing pots and living a elven life. The only real problem i see with this spell is when u party hunt in Forgotten Island or ToI cause u gotta be close to your party when elves use to just stand back and let the Knights be the meat shields while they got healed/water

Socastee
"I have no opinion"
SacredDingo

August 08, 2003 07:29 pm ET (#23)
Yoshiki
Loyal Fan

667 posts
12-13-02

0_0 oh well they test things, dont complain for that.

August 08, 2003 08:54 pm ET (#24)
BigPope
LC Admin

622 posts
01-18-02

SacredDingo first off I am not trying to be cool. I can not do such things as I said in my post. If you read it I never claim to be able to do it. I am trying to explain not brag just trying to spread understanding --

August 08, 2003 08:55 pm ET (#25)
K-ZS-M
Loyal Fan

925 posts
05-04-02

maybe increased poison damaged based on int

it could be deadly poison like blue ramia or cimiera poison

August 08, 2003 11:44 pm ET (#26)
Ladymay
Loyal Fan

5 posts
05-12-03

"Affect" Is a good thing.

August 09, 2003 12:10 am ET (#27)
MinCho_from_Dep
Loyal Fan

19 posts
05-11-03

mmmmmmm ramia poison is deadly? whats your max hp like 100-?

August 09, 2003 12:58 am ET (#28)
TheCollector
Loyal Fan

351 posts
09-07-02

forsaken i dont quite understand what you are saying. when you said "12 damage" were you referring to the erode effect on the bow's status or were you referring to how much damage you did after having the spell cast on you? the reason i ask is, i think the update means that erosion now effects the damage of bows, which it might not have in the past.

man why does NC use descriptions such as "modified" or "is a define amount"? why can't there be any hint of a specification :(

August 09, 2003 01:08 am ET (#29)
Vulgaria
Loyal Fan

84 posts
10-28-02

NC slipped in a poly event without telling us hehe

August 09, 2003 02:16 am ET (#30)
MasamuneX
Loyal Fan

4 posts
08-01-03

omg u people complaing about elves getting nerfed?

they dont! they got everything a class needs besides more then 1 summon

now im interested in this Poison spell though poisoning someone gets u chaotic immidiatly , either ur full law or not...

weapon break on elves....hmmmm.....

August 09, 2003 04:43 am ET (#31)
thunderguard
Loyal Fan

17 posts
04-27-03

next thing u know, NC will make nature touch delay 1 freakin hour! I really need to hunt. B2S delay sucks, what the hell is up with nc making elf suck i know i am a few months late with this arguement, but when is enough enough? NO RANGE ON NATURE TOUCH!!!!!!!

August 09, 2003 09:54 am ET (#32)
evilmidnitebombr
Loyal Fan

2 posts
02-22-03

The thing that bothers me about NT is that they will put a limit on the range of the spell but keep in things like NT delay even after "Not enough MP" message and you can still NT corpses. Remove those things and I don't care if they limit the range to 2 cells. Well, maybe 3 cells.

August 09, 2003 09:55 am ET (#33)
superdad
Loyal Fan

38 posts
02-20-03

cool now when that water elf is helping out a knight I'm trying to hack up he has to be closer so I can hack the heck out of him first even esier.

August 09, 2003 01:30 pm ET (#34)
Shinoda
Loyal Fan

66 posts
03-17-03

Woah woah shut up about the nerfing!

I didn't mean "OH MY GOD ELVES ARE RUINED! THEY HAVE NERFED US SO MUCH!"

I'm just saying, the most popular classes get nerfed one by one, just saying, look for more in the future, probably for knights.....


I'm not saying "please nerf elves, or please dont nerf elves" but I agree they may be a bit too godly- but its what makes the game fun...

Bottom line is instead of nerfing one class, they should give more features to the other three classes that gives them advantages over that 4th class in that area.

It is about time they make mages better, too... Nerfing elves isn't going to make mages better, it will just make it less difficult for them, while also angering elven players...

August 09, 2003 01:35 pm ET (#35)
Shinoda
Loyal Fan

66 posts
03-17-03

#31.. try reading previous posts...

The range is so you can heal people on your SCREEN only, because according to what BigPope said, there are ways to manipulate your game so you can heal a person in one location while you are in another, and apparently this is only possible with Natures touch, although I have never seen it. Sneaky but possible I guess... I've never seen anyone doing this and I hope to not see them doing it =D

But the range isn't going to be like two cells or three cells, its to make sure its on your screen... This is what I understand from his post anyway. In otherwords, this won't affect average water elves, it will only affect the sneaky ones who manipulate their game...

August 09, 2003 01:40 pm ET (#36)
Shinoda
Loyal Fan

66 posts
03-17-03

By the way everyone, nerfing natures touch is nerfing everyone.

How do us water elves help our knight/prince friends power level at a low cost? It's hard to be standing next to them at all times they need healing.

What about a level 45+ dobe that is being hit by a lava golem? Am I supposed to use 100 mp worth of greater heals? No damn it! I'm a WATER ELF... But wait.. he's on the other side of the screen... Poor Fido will have to die then... Or Tele and stop your hunt early?

This is why they can't have the range we are all thinking of. It's definitely got to do with the packet editing, and not for 2,3,4 cell (etc) ranges.....

August 09, 2003 01:51 pm ET (#37)
ToshidinGoblinGuy
Loyal Fan

28 posts
03-21-02

I find it funny people complain about its nerfing elves...please read where it says: "work within range", in other words, it doesnt nerf you elves, it nerfs the people who need to be watered ie: princes and knights, so dont go along saying we elves are being nerfed -.-

August 09, 2003 02:51 pm ET (#38)
K-ZS-M
Loyal Fan

925 posts
05-04-02

it shows not much ppl played elves before ep 11

since they r bitching about their already godly elven powers being nerfed

August 09, 2003 07:21 pm ET (#39)
Talic
Loyal Fan

23 posts
08-23-03

Guys... is lineage server down? i cant log into game or visit there site whats going on?

August 09, 2003 09:59 pm ET (#40)
juno
Loyal Fan

8 posts
12-02-01

as long as t he range is within the screen i am fine
but please..take off the delay on water!!
why does natur'es blessing have NO delay..more than HALF the mana cost?
and heals 100~250 for EVERYONE in party
thats even good if it didnt' heal the party members!

August 09, 2003 11:10 pm ET (#41)
FrozenYak
Loyal Fan

125 posts
09-30-02

I really dont get what all the complaints are about them changing the delay on natures touch, and possibly its range, depending on what they actually mean. Have none of you noticed that the majority of elves are water elves? Its become much harder for me to find earth/wind/fire elves nowadays. Hasnt that even given ppl the slightest hint that natures touch was overpowered when they first put it in?

August 09, 2003 11:25 pm ET (#42)
Talic
Loyal Fan

23 posts
08-23-03

no way its overpowerd, think about it.. at lvl 48 most elfs have a maximum of 4 casts of that spell becuz it cost 50 MANA.... no ones is wind becuz it last 10mins which is stupid... and no one is earth becuz it last 1 hour and ther are enuf elfs who have to where u can go to town and get earthed.. Same w/ fire... too short durtation.

#40 The reason y blessing is no delay and 100-250 to all members in party is becuz its A LEVEL 50+ SPELL AND THEY SHOULD HAVE UBER S#$T LIKE THAT

and i dont see limiting its range as a nerf...... there are only a few spells w/o a range limit and why should nt be one of them.....

Now if they make the range on it like within 2 cells of caster that would be crap other wise its no big deal that they change it

August 09, 2003 11:28 pm ET (#43)
Talic
Loyal Fan

23 posts
08-23-03

Oh and #8 .... we always could have are bow's dmg'd but it had no affect.. a yumi w/ 12 dmg on it is the same dmg and hit as a yumi w/ 0 dmg on it... So it would make sense that it should effect bows the same as weapons makes no sense other wise.....

And also they may not be changing nt's range perhaps ther just maken it to where if u nt sum1 and they run outa your range (i.e. off your screen or so) then it wont work

I also think they should make it to where u cannot cast it on dead mops and Perhaps put in an easier way to cast spells on urself becuz its hard when ur surrounded by ppl and dead mops

August 09, 2003 11:29 pm ET (#44)
FrozenYak
Loyal Fan

125 posts
09-30-02

sure, most elves have a maximum of 4 casts is like saying b2s doesnt exist anymore.

"wind...which is stupid"
"no one is earth"
"fire...too short duration"

see...you just confirmed what i said, only rather than saying that natures touch is too good, you said that the other three arent good enough.

August 10, 2003 03:10 am ET (#45)
ikaris
Loyal Fan

37 posts
11-01-02

Elves go water mainly because water is most useful to them. Earth is useless because elf dont need great ac if they kill most mops before they get to him/her. Wind and fire are just totally useless...there is no prove that wind or fire actually add damage or hit...its all random. If you complain about not having enough earth elves to skin u useless knights...then go play an elf and be earth. I agree water is the uber spirit. The add range thing dont bother me cuz I water myself only.
Please dont complain about not having enough earth elf, or go play an elf urself and be earth...but once ur elf reach lvl 40 u wont wanna be earth anymore.

August 10, 2003 08:02 am ET (#46)
Talic
Loyal Fan

23 posts
08-23-03

YEs they are not good enuf but i also said that nt is balanced.... No elf needs ac... And the other two are completly worthless...

I did not say nt is overpowerd cuase its not and if they cut off range then its still basically the same spell.

That msg was in reply to what you said... I was merly explaining y most elf are now water In begening all elfs where earth and wind i was one of the few water elfs out there. Now i do think the other ones are worthless and perhaps they need to be changed but what else can they do to nerf water?

To me it seems balanced.... Water has a HUGE delay.... b2s has a huge delay as well which balances out water

Initially water is only used on yourself while hunting so wtf do u care if its range is nerfed i do not go around casting water on ne one becuz it uses 1/4 of my mp

August 10, 2003 02:59 pm ET (#47)
Ramza
Loyal Fan

722 posts
01-11-02

im earth elf and i find it benifical(sp) as soon as i get my +8rap im changing to fire elf casue i am a str elf need all the ac ican get water elf is a good elf but i dont mind the changes to it at all

August 10, 2003 03:43 pm ET (#48)
Blahk
Loyal Fan

234 posts
02-02-02

lets get some more news here LC.....

August 10, 2003 08:42 pm ET (#49)
Talic
Loyal Fan

23 posts
08-23-03

lol yes like.... EP1 will be realesed in 2mins everyone log on and d/l the final patch 0.o

August 11, 2003 01:35 pm ET (#50)
Liadon
Loyal Fan

5 posts
06-04-03

Most elves are water for the simple fact that wind, earth and fire are not very good. That doenst' mean you tear the usefulness out of NT bit by bit, it means you make the other elements better to compensate.

I thought this game was about teamwork? Well, if NT is ranged then I'm not even going to worry about healing other people anymore. I'll miss the range by one cell, the spell will fail, and I'll get stuck with the delay anyways.
Why the hell can they spend time to come up with detrimental modifications for thigns that still have bugs? You know, the 'watering people's corpses' thing... even if a spell needs tweaking, they should fix the obvious problems with it first.

August 11, 2003 02:18 pm ET (#51)
DontSuckOut
Loyal Fan

67 posts
02-15-02

how long exactly is the delay on nt. i know the delay on b2s is not long at all and i cant believe you babies complain about it. b2s is no more than like 5 seconds. Do you really need to be able to cast it that fast.. and if you use nt, even if the delay is 10 seconds, will u really need to use it within those 10 seconds. Mabye you should stop fighting whatever your fighting cause its doing so much damage that you have to keep casting the spell. and when it takes up 1/4 of your mp why would you want to cast it fast? your gonna run out of mp. Or is it just cause you cry babies have nothing better to complain about so you complain bout nt delay and whatever.. Im not sure how long it is i mean unless its like a minute, there should be no crying..

August 11, 2003 03:11 pm ET (#52)
Simsu
Loyal Fan

1 posts
10-13-02

If weapon break now lowers damage from arrows then spells like bless weapon and such should increase damage from bow. It's kinda stupid that you can use the sword spells to lower arrow damage but not increase it. =P

August 11, 2003 04:11 pm ET (#53)
FrozenYak
Loyal Fan

125 posts
09-30-02

liadon, i see what ur sayin, but if u up the power of the other elven spells, then that means you have to up the power of the mages and knights to match with the power of the elves. The simplest solution to it all was to just nerf natures touch.

August 11, 2003 10:44 pm ET (#54)
ElderBong
Loyal Fan

13 posts
08-11-03

I don't think nts cast distance will effect things to bad..and yeah elves are a lil less nerfed them some

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