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June 14, 2002 08:26 am ET - research by amer
Test Server Report |
I wanted to make some observations to inform people who don't play Test Server about some of the new changes:
New Singing Island/Hidden Valley is *awesome*. Not only is there a new dungeon where you can level up quite quickly, but the entire bestiary of Aden is represent in weak form on the newbie areas. You can defeat anything from a level 9 beholder in the dungeons to a level 9 basilisk in the open. Complete with almost identical drop lists as their full-sized counterparts (but most likely in a reduced form). Degenerated Beholder drops c-dai and n-dai. Valley Griffon dropped High Quality Diamond. Valley Lycanthrope dropped n-dai. Starving Troll dropped a condensed clear. When I was a newbie, these monsters freaked me out. Now newbies will be broken in to killing a basilisk and perhaps be more adventurous when the get to Aden. Did I mention the great names? Starving Troll, Escaped Black Knight, Fatigued Ratman, Giant Tarantula. Go NC with the creativity! The newbie areas are so good that you will have to be forcibly removed (as I was) by the system the moment you cross Level 10, because you will not want to leave! One concern I had here was that when we killed the Cursed Ettin, I was at 9.98% and levelled up on its death to 10.02%. I was then immediately transported to Talking Island. However, I had no way to retrieve my amulet without dying and delevelling. Food for thought.
Cronos and the Dark Mage are no more, but they have been replaced with dungeon boss monsters: Cursed Ettin and a variation of the Succubus Queen. These monsters spawn in a room. There are many rumors with what will trigger their spawn rate. I wanted to address them:
- Rumor #1: "If you kill the Bugbears in the room of the cursed Ettin, he will not spawn." False. We slaughtered them as they spawned and if you stand in the room, the bugbears don't spawn. But killing them has no noticable effect on the Cursed Ettin spawning.
- Rumor #2: "If you are inside the spawn room of the cursed Ettin, he will not spawn." Undetermined. We happened to all be standing outside of the Cursed Ettin's room when he shouted at us. Myself and IndianaJones had been checking on the Cursed Ettin for four hours, when he finally spawned. Best bet for now is to make sure no one enters the room and just wait until you hear his shout.
We all rushed the Cursed Ettin (there were 3 of us, all level 9). He died quickly with under 20 reds to do the job (he was hitting me). He dropped 3 Red Keys. You can do two things with this red key:
- Trade it in for a +5 HP and +5 MP amulet. You can't give the amulet to anyone or drop it on the ground. I traded my three keys for three amulets. Now I have three amulets stuck in my inventory, I'm not sure that's a bug.
- Use it to open a door in the middle of the dungeon that connects Hidden Valley to Singing Island. There's also a Pandora-like NPC named Pago.
I didn't do the mage/prince quest, but I have been told that it's the same thing as the Cursed Ettin except it's a newbie Succubus Queen and the key is Black and not red.
Monster names can potentially have no color around their name (currently they have red, gold, blue or green to represent their level relative to you.) If you remember from last week, NC wanted to make some monsters give no experience at all. They mentioned that if the name did not have a color, you would not gain experience. All I can say to that is that on test server, killing a monster with a name that does not have color DOES give you experience. How much? I don't know. Is it reduced? I don't know. We'll learn soon enough. To my level 15 knight, zombies have names with no color. Pictured to the right is how a goblin looks to a level 9 character.
At 12:14 AM Eastern time, approximately 12 hours and 45 minutes from when test was usable, the first level 30, TheRock, was able to global. Moments later, FIFA and Akasia joined his ranks. By the time of this writing, the number of 30+ players was up to 5 to include PK99 and Code. That seems awfully fast.
Kurtz is back, wandering all over Talking Island and supposedly small wasteland from time to time. He has four black knights with him. However, the black knight groups that are in the small wasteland are now SIX not FOUR. |
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